Developing spatial experiences that redefine the boundaries of human interaction.
Extended reality experiences that blur the line between physical and digital.
XR is the ultimate frontier of human-computer interaction. We create spatial experiences that go beyond the screen — from high-stakes industrial training tools to consumer entertainment.
What we are great at
Spatial Mapping & Anchoring: Computer vision pipelines allowing digital objects to persist and interact with real-world surfaces and environments.
Hand & Eye Tracking UX: Gesture-based interaction design and gaze-based UI for Meta Quest, HoloLens, and Vision Pro.
Performance Optimisation: GPU profiling, draw call reduction, and foveated rendering to hit 90fps targets on standalone headsets.
Industrial XR Simulation: High-stakes training simulators for surgery, aviation, mining, and electrical engineering with realistic physics.
Multi-User Shared Spaces: Real-time collaborative XR environments with sub-50ms synchronisation across multiple headsets.
Key Capabilities
Spatial Mapping & Anchoring
Computer vision pipelines allowing digital objects to persist and interact with real-world surfaces and environments.
Get in TouchHand & Eye Tracking UX
Gesture-based interaction design and gaze-based UI for Meta Quest, HoloLens, and Vision Pro.
Get in TouchPerformance Optimisation
GPU profiling, draw call reduction, and foveated rendering to hit 90fps targets on standalone headsets.
Get in TouchIndustrial XR Simulation
High-stakes training simulators for surgery, aviation, mining, and electrical engineering with realistic physics.
Get in TouchMulti-User Shared Spaces
Real-time collaborative XR environments with sub-50ms synchronisation across multiple headsets.
Get in TouchXR Development Process
Spatial Design
World-scale mapping, interaction design, and comfort guidelines for each headset.
Scene Architecture
Occlusion, LOD strategy, and draw call budget defined before asset production.
Asset Pipeline
PBR assets built to headset poly budgets with automated optimisation.
Interaction Build
Hand tracking, gaze, voice, or controller input implemented and ergonomics tested.
Performance Profiling
GPU/CPU frame time profiled to hit target frame rate on every target device.
Platform Submission
Meta Quest, SteamVR, or App Store submission with compliance documentation.
Immersive XR Experiences Across Sectors
Real Estate & Architecture
1:1 scale virtual walkthroughs of unbuilt properties for buyers and investors.
Industrial Training
High-risk job simulators for electrical engineering, mining, and heavy equipment operation.
Healthcare & Surgery
Surgical planning visualisation and procedural training in immersive 3D environments.
Retail & Fashion
Virtual try-on experiences for apparel, eyewear, and home-décor purchasing decisions.
Education & Museums
Interactive historical reconstructions and science visualisations for immersive learning.
98%
Client Satisfaction
AR/VR/XR Gaming projects
Let's engineer your
next breakthrough.
Whether startup or enterprise, we craft ar/vr/xr gaming solutions built to scale.
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